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Kingdom Under Fire 2 game overview

Kingdom Under Fire 2
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Overview of the game Kingdom Under Fire 2

Introduction

Thanks to a skillful approach to design, Blueside developers were able to solve the problem of graphics card and processor capabilities facing serious demands from modern online games, and also allowed themselves a number of other interesting solutions. For example, combining different genres in one game.

Spectacular, detailed and dynamic "Kingdom Under Fire II" is able to work normally even on a very mediocre video card. And all because the Asian developers did not spend resources on drawing all the details of the vast world, but took small locations as a basis, where massive battles will take place. Players will move between these zones on the world map by moving the ship figure on the map of the mainland.

armies and heroes

Locations are sharpened for a showdown in multiplayer mode. Well, relatively multiplayer - only a few players can take part in the battles. However, given that each of the players will have a real army at their disposal, consisting of several thousand units of various types of troops, siege structures, squadrons of dragons, zeppelins and God knows what else, then you can imagine what exactly will be happening on the battlefield .

"Kingdom Under Fire II" involves both medieval types of weapons and magical quirks, the characteristics of which will be needed to build winning tactics, because the developers have tried to achieve plausibility even when using spells and other fantastic influences.

It is worth mentioning that during the battle you can leave the warlord's tent (strategic top view) to personally take part in the battle, plunging into the canons of the RPG-slasher genre. To do this, at the very beginning of the game you have to create a character and choose a class. So far, there are only five of them, but three more are in development.

Not only war

In Kingdom Under Fire 2, not everything can be achieved in warlord mode, pensively looking at a hodgepodge of troops from a bird's eye view. Instead, players will have to visit the usual MMORPG locations and engage in traditional grinding and completing tasks, visiting cities along the way, trading, crafting, pumping the army and character.

You can appreciate all this beauty, created on the powerful FameTech 3 engine, on PC, and in the future on PlayStation 4, but when - stay tuned.

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