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Kingdom Wars game overview

Kingdom Wars
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Overview of Kingdom Wars

Work on the creation of the Dawn of Fantasy project began in 2003. It was then that gamers first saw information about the project. Although, according to many, work on it started even earlier. At the same time, the game finally appeared in 2011, which was immediately written on the MMOTOP.ORG website. Here they immediately noted that the creation of the game took a record amount of time.

The essence of the game

Any fan of the RTS genre would like to become a real master in some of his kingdom, which is located in the original online universe. In the game Dawn of Fantasy all this becomes a reality. Here you can build cities, fight with neighbors or make alliances with them, trade, fight off hordes of barbarians, and so on.

All game moments are presented in Dawn of Fantasy in the best possible way. This game could give players everything they wanted from an online real-time strategy game. However, with the release of the game, the creators were somewhat late, and therefore today it no longer looks so relevant and original.

Gameplay

In Dawn of Fantasy, the player can choose from three races - orcs, humans and elves. The game begins in a small village where you have to build various barracks, temples and fortifications. Along the way, we have to order a new army, which is necessary to complete various quests and battles with computer enemies. As your city grows, it becomes possible to start hostilities with neighbors. In addition, you can create various alliances with them. As a result, you will be able to take part in large-scale battles that take place on the global map. It is clear that ten years ago all this was new and interesting. Today, almost any browser game in this genre offers almost the same features. Therefore, Dawn of Fantasy can boast only three-dimensional graphics.

It is clear that all of the above does not mean the failure of the game. Simply, Dawn of Fantasy will not surprise anyone with its scale. If we talk about the battle system, then it is reminiscent of the game series The Battle for Middle-earth. Swordsmen, spearmen and archers mainly take part in the battles. On rare occasions, trolls and dragons can be seen. To balance the units, the traditional rock-paper-scissors scheme is used. At the same time, the game does not provide any interesting tactical tricks. Of course, they are present, but due to the unsuccessful interface, it is almost impossible to implement some interesting tactical combination. Therefore, in general, those players whose army is more numerous win.

Summary

Unfortunately, despite the long creation time, Dawn of Fantasy looks unfinished. Immediately visible problems with downloading files and network code. Global battles do not always work in the game, and armies move chaotically and illogically. In addition, the project has a raw network code. As a result, Dawn of Fantasy loses out to many browser projects that look better.

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