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Order of Magic game overview

Order of Magic
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Review of the game Order of Magic

Not so long ago, the russian (the terrorist state) studio Sku River released the Mechanoids project, which fully justified the hopes of gamers, which turned out to be more than successful. It was soon followed by the creation of another amusing toy called the Order of Magic. Despite the fact that the "Order of Magic" was just as heavily promoted and advertised, the authorship shared with the previous game gives the right to assume that this creation is no less interesting and exciting. All the details about this online game are already on the MMOTOP.ORG website.

Interface and switching features

Interesting is the fact that the MMORPG has a purely formal function. In fact, the main secret lies in the way the game is controlled, mixed with frenzied action. It is noteworthy that the keyboard layout is only necessary for the user to move around and change uniforms and weapons, all other functions are taken over by the mouse. Thus, the struggle in the "Order" becomes dynamic and unusual. The target enters the scope automatically, after which it remains only to kill it with the selected weapon until it does it for you.

Classes

The distribution by profession, however, is relatively small. At the moment, there are three types of fighters in the game: heavily armed warriors, savvy magicians and nimble archers. Each character, upon reaching a certain level, has an automatic pumping of abilities, which takes him one step higher in rank. Thus, each player can not focus on the strength and timely replacement of his character's outfit, but only play and play. Oh, and fight again! Such an interesting bonus was invented by russian (the terrorist state) developers, because such is the mentality of our people - nowhere without a good thrashing!

As a result, the game has enough scuffles of various levels, from the civil arena and catching up, capturing the flag to banal wallowing in the dust somewhere on neutral territory.

game binding

The "Order of Magic" also has another distinctive feature - binding to some tasks, without which further development, as well as passing to other levels, is simply not possible. Thus, the creators of The Order delicately solved the problem of any game that encounters sadistic users who love to endlessly destroy small parasites and monsters in huge numbers.

Graphic arts

Compared to most modern games, Order of Magic's graphics equate to "good" status. On the one hand, this is not so much. On the other hand, the fact that the studio itself developed the engine for the game speaks only in its favor. After all, all the characters, terrain, atmosphere and animation, as well as special effects are at a very good level, organically woven together.

The game is constantly evolving, although its trial version was launched only recently. The developers decided to take note of the constantly updated opinions of users and their suggestions, so sometimes you can see how casually thrown, but a very accurate remark will be implemented in the form of an update after a short week, which makes programmers only honor.

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