Play Final Fantasy XIV
Final Fantasy XIV game overview
Final Fantasy, no doubt, belongs to a series of cult game franchises, but the fourteenth part can hardly be called successful because of its facelessness and incomprehensibility. The game was released in 2010 and became a complete failure for the publisher. The dull gameplay and the disgusting interface caused a massive exodus of subscribers. And after only a few months, the developers decided to close the project. The only thing the fourteenth part can boast of is the project's original completion: in the game, the Moon fell on Earth, and the world's end began.
Final Fantasy XIV: A Realm Reborn aims to correct its predecessor's mistakes, especially since this version was initially developed for Japanese players and the Western community. The traditional class system, dependent on the selected weapon, has been preserved in the new part with improved graphics. The territories have been significantly reworked, making them more exciting and diverse. The combat system has also been improved for the better, making it more dynamic and exciting. Players are now looking forward to unlocking challenging dungeons and increasing the level cap to experience combat fully.
So, to the surprise of many fans of the series, Final Fantasy XIV: A Realm Reborn was a very successful project. The engine for the game used a new one. But most importantly, the developers have revised the gameplay: they added the missing group search, a massive number of quests, and a flexible raid system. So what are all those cute little things that delight players in all high-quality MMORPGs?
And despite all the updates, the new game has retained the spirit of the series with its original class system, where changing the class is enough to change the type of weapon. For example, taking brass knuckles instead of a staff, your sorcerer turns into a fist-fighter. This is done, of course, not during the battle but in a calm state. At the same time, each class is downloaded separately.
Particular attention was paid to the processing of locations. In the original version, the developers did not strain during their creation, actively copying the same zones. In the new version, the territories have noticeably decreased, but they have become more diverse and original.
The players expressed many claims about the interface in due time! Inconvenient, poorly readable font, confusing and incomprehensible design, slowness of the system: all this only repelled the audience. In Final Fantasy XIV: A Realm Reborn, the developers approached the interface issue with all responsibility, completely reworking it: improved icons, speed of switching options, and information content.